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来自MSNShadow of Mordor's Revered Nemesis System Will Remain a Warner Bros. Patent for the Next ...Shadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge.
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Warner Bros. Games will retain the famous Nemesis System popularized in Shadow of Mordor despite Monolith Productions being ...
2 天on MSN
Yesterday’s shock news that Warner Bros. had shut down three studios and canceled its Wonder Woman game sent shockwaves ...
Wonder Woman was set to use WB's Nemesis System, but now that it's cancelled that goes back on ice for at least a decade.
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
Warner Bros. has closed three of its development studios. This includes Monolith, the team behind "Shadow of Mordor" and ...
American studio Monolith Productions has been closed after 30 years, and the Wonder Woman game it was working on cancelled.
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