Does screen time really affect mood in kids? A team from San Francisco took a look at this question and came up with a clear ...
Imagine mental health activities becoming as captivating as a favourite game. Gamification can make these experiences more ...
Linda Kaye and Kirsten Lawson summarise a large systematic review synthesising the effectiveness of applied and casual games ...
"I guess the game ended ... These kids are 12 and under."WLWT News 5 investigator Todd Dykes spoke with Susan Shelton on Monday. She's the executive director of a mental health organization ...